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London


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Mamou-Mani ltd.


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https://mamou-mani.com


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  • GhPython Workshop coming up this month. Tool developer Chris Mackey is teaching a live webinar titled - Making Your Own Python Components. More information and registration at https://attendee.gototraining.com/42b11/register/4476111114579892225

  • Saludos de ecuador porfavor brindame ayuda deseo desarrollar window 500lux https://www.youtube.com/watch?v=6ssgXi9hSn0 ayudame con informacion explicacion desarrollo cualquier ayuda es bienvenida gracias

     

    Greetings from Ecuador brindame please help develop desire window 500lux help me with information https://www.youtube.com/watch?v=6ssgXi9hSn0 explanation developing any help is welcome thanks

    2768940355?profile=RESIZE_1024x1024https://www.youtube.com/watch?v=6ssgXi9hSn0

  • Sorry for being late, Arthur.

    I had not noticed your request ...

    Thanks for your friendship !

  • Hi Arthur,

    (Flat_circlepacking_ikerImage.gh)

    I have manage to adapt this definition that Daniel Piker worked on(circle packing), o an image-field that defines the radii of the circles, but my main target is to optimize the radii for a better arrangement and population within the image-field allowing the radii to change and adapt during the simulation... some one posted in you tube a great video where they show this plus other interesting packing logic's....

    here is the link:

    https://www.youtube.com/watch?v=SSWudanJc7c&feature=related

    any suggestions about to achieve similar results as image base/fighting for space....?

    thanks

    Iker

  • Hi again,

    I have solved the problem this morning with 'surfacesplit' (since I was dealing with splines creating surfaces, and those needed trimming there where they were overlapping) + some 'list' and 'tree' paths that where not correctly setup.

    Thanx.

  • Hi Arthur,

    hope thiongs are well. - Not yet, I have done some trials with the 'region' and/or some of the 'surface' and 'intersect' tab utilities but with no luck. - The real issue is to delete overlapping surfaces...

    In any case, thanx and let you know if I get a solution.

  • hi Arthur, nice to see you here, best. Affonso Orciuoli, if you planning to come to Barcelona, write me. affonso@orciuoli.net

  • Arthur, thank you for your comment, in fact I used to have xausus.com but now  I doesn't have it now and I don't know  who seizes it now..
  • Thanks Mani, well, the method is very simple: we first need to create a rectangle based in a loft operation of some curves with control points, subdividing the surface, then we need a  surfacebox operation later the boxmorph with some geometry. We could  move the control points on one vector, and presto!,one organic flow.
  • just spotted my project on your wall , respect mate

    :)

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