Saludos de ecuador porfavor brindame ayuda deseo desarrollar window 500lux https://www.youtube.com/watch?v=6ssgXi9hSn0 ayudame con informacion explicacion desarrollo cualquier ayuda es bienvenida gracias
Greetings from Ecuador brindame please help develop desire window 500lux help me with information https://www.youtube.com/watch?v=6ssgXi9hSn0 explanation developing any help is welcome thanks
I have manage to adapt this definition that Daniel Piker worked on(circle packing), o an image-field that defines the radii of the circles, but my main target is to optimize the radii for a better arrangement and population within the image-field allowing the radii to change and adapt during the simulation... some one posted in you tube a great video where they show this plus other interesting packing logic's....
I have solved the problem this morning with 'surfacesplit' (since I was dealing with splines creating surfaces, and those needed trimming there where they were overlapping) + some 'list' and 'tree' paths that where not correctly setup.
hope thiongs are well. - Not yet, I have done some trials with the 'region' and/or some of the 'surface' and 'intersect' tab utilities but with no luck. - The real issue is to delete overlapping surfaces...
In any case, thanx and let you know if I get a solution.
Thanks Mani, well, the method is very simple: we first need to create a rectangle based in a loft operation of some curves with control points, subdividing the surface, then we need a surfacebox operation later the boxmorph with some geometry. We could move the control points on one vector, and presto!,one organic flow.
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Saludos de ecuador porfavor brindame ayuda deseo desarrollar window 500lux https://www.youtube.com/watch?v=6ssgXi9hSn0 ayudame con informacion explicacion desarrollo cualquier ayuda es bienvenida gracias
Greetings from Ecuador brindame please help develop desire window 500lux help me with information https://www.youtube.com/watch?v=6ssgXi9hSn0 explanation developing any help is welcome thanks
Sorry for being late, Arthur.
I had not noticed your request ...
Thanks for your friendship !
Hi Arthur,
(Flat_circlepacking_ikerImage.gh)
I have manage to adapt this definition that Daniel Piker worked on(circle packing), o an image-field that defines the radii of the circles, but my main target is to optimize the radii for a better arrangement and population within the image-field allowing the radii to change and adapt during the simulation... some one posted in you tube a great video where they show this plus other interesting packing logic's....
here is the link:
https://www.youtube.com/watch?v=SSWudanJc7c&feature=related
any suggestions about to achieve similar results as image base/fighting for space....?
thanks
Iker
Hi again,
I have solved the problem this morning with 'surfacesplit' (since I was dealing with splines creating surfaces, and those needed trimming there where they were overlapping) + some 'list' and 'tree' paths that where not correctly setup.
Thanx.
Hi Arthur,
hope thiongs are well. - Not yet, I have done some trials with the 'region' and/or some of the 'surface' and 'intersect' tab utilities but with no luck. - The real issue is to delete overlapping surfaces...
In any case, thanx and let you know if I get a solution.
hi Arthur, nice to see you here, best. Affonso Orciuoli, if you planning to come to Barcelona, write me. affonso@orciuoli.net
just spotted my project on your wall , respect mate
:)